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EditCustomCommand.swift
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261 lines (228 loc) · 8.85 KB
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import ComposableArchitecture
import Foundation
import Preferences
import SwiftUI
struct EditCustomCommand: ReducerProtocol {
enum CommandType: Int, CaseIterable, Equatable {
case sendMessage
case promptToCode
case customChat
case singleRoundDialog
}
struct State: Equatable {
@BindingState var name: String = ""
@BindingState var commandType: CommandType = .sendMessage
var isNewCommand: Bool = false
let commandId: String
var sendMessage = EditSendMessageCommand.State()
var promptToCode = EditPromptToCodeCommand.State()
var customChat = EditCustomChatCommand.State()
var singleRoundDialog = EditSingleRoundDialogCommand.State()
init(_ command: CustomCommand?) {
isNewCommand = command == nil
commandId = command?.id ?? UUID().uuidString
name = command?.name ?? "New Command"
switch command?.feature {
case let .chatWithSelection(extraSystemPrompt, prompt, useExtraSystemPrompt):
commandType = .sendMessage
sendMessage = .init(
extraSystemPrompt: extraSystemPrompt ?? "",
useExtraSystemPrompt: useExtraSystemPrompt ?? false,
prompt: prompt ?? ""
)
case .none:
commandType = .sendMessage
sendMessage = .init(
extraSystemPrompt: "",
useExtraSystemPrompt: false,
prompt: "Hello"
)
case let .customChat(systemPrompt, prompt):
commandType = .customChat
customChat = .init(
systemPrompt: systemPrompt ?? "",
prompt: prompt ?? ""
)
case let .singleRoundDialog(
systemPrompt,
overwriteSystemPrompt,
prompt,
receiveReplyInNotification
):
commandType = .singleRoundDialog
singleRoundDialog = .init(
systemPrompt: systemPrompt ?? "",
overwriteSystemPrompt: overwriteSystemPrompt ?? false,
prompt: prompt ?? "",
receiveReplyInNotification: receiveReplyInNotification ?? false
)
case let .promptToCode(extraSystemPrompt, prompt, continuousMode, generateDescription):
commandType = .promptToCode
promptToCode = .init(
extraSystemPrompt: extraSystemPrompt ?? "",
prompt: prompt ?? "",
continuousMode: continuousMode ?? false,
generateDescription: generateDescription ?? true
)
}
}
}
enum Action: BindableAction, Equatable {
case saveCommand
case close
case binding(BindingAction<State>)
case sendMessage(EditSendMessageCommand.Action)
case promptToCode(EditPromptToCodeCommand.Action)
case customChat(EditCustomChatCommand.Action)
case singleRoundDialog(EditSingleRoundDialogCommand.Action)
}
let settings: CustomCommandView.Settings
@Dependency(\.toast) var toast
var body: some ReducerProtocol<State, Action> {
Scope(state: \.sendMessage, action: /Action.sendMessage) {
EditSendMessageCommand()
}
Scope(state: \.promptToCode, action: /Action.promptToCode) {
EditPromptToCodeCommand()
}
Scope(state: \.customChat, action: /Action.customChat) {
EditCustomChatCommand()
}
Scope(state: \.singleRoundDialog, action: /Action.singleRoundDialog) {
EditSingleRoundDialogCommand()
}
BindingReducer()
Reduce { state, action in
switch action {
case .saveCommand:
guard !state.name.isEmpty else {
toast("Command name cannot be empty.", .error)
return .none
}
let newCommand = CustomCommand(
commandId: state.commandId,
name: state.name,
feature: {
switch state.commandType {
case .sendMessage:
let state = state.sendMessage
return .chatWithSelection(
extraSystemPrompt: state.extraSystemPrompt,
prompt: state.prompt,
useExtraSystemPrompt: state.useExtraSystemPrompt
)
case .promptToCode:
let state = state.promptToCode
return .promptToCode(
extraSystemPrompt: state.extraSystemPrompt,
prompt: state.prompt,
continuousMode: state.continuousMode,
generateDescription: state.generateDescription
)
case .customChat:
let state = state.customChat
return .customChat(
systemPrompt: state.systemPrompt,
prompt: state.prompt
)
case .singleRoundDialog:
let state = state.singleRoundDialog
return .singleRoundDialog(
systemPrompt: state.systemPrompt,
overwriteSystemPrompt: state.overwriteSystemPrompt,
prompt: state.prompt,
receiveReplyInNotification: state.receiveReplyInNotification
)
}
}()
)
if state.isNewCommand {
settings.customCommands.append(newCommand)
state.isNewCommand = false
toast("The command is created.", .info)
} else {
if let index = settings.customCommands.firstIndex(where: {
$0.id == newCommand.id
}) {
settings.customCommands[index] = newCommand
} else {
settings.customCommands.append(newCommand)
}
toast("The command is updated.", .info)
}
return .none
case .close:
return .none
case .binding:
return .none
case .sendMessage:
return .none
case .promptToCode:
return .none
case .customChat:
return .none
case .singleRoundDialog:
return .none
}
}
}
}
struct EditSendMessageCommand: ReducerProtocol {
struct State: Equatable {
@BindingState var extraSystemPrompt: String = ""
@BindingState var useExtraSystemPrompt: Bool = false
@BindingState var prompt: String = ""
}
enum Action: BindableAction, Equatable {
case binding(BindingAction<State>)
}
var body: some ReducerProtocol<State, Action> {
BindingReducer()
Reduce { _, action in
switch action {
case .binding:
return .none
}
}
}
}
struct EditPromptToCodeCommand: ReducerProtocol {
struct State: Equatable {
@BindingState var extraSystemPrompt: String = ""
@BindingState var prompt: String = ""
@BindingState var continuousMode: Bool = false
@BindingState var generateDescription: Bool = false
}
enum Action: BindableAction, Equatable {
case binding(BindingAction<State>)
}
var body: some ReducerProtocol<State, Action> {
BindingReducer()
}
}
struct EditCustomChatCommand: ReducerProtocol {
struct State: Equatable {
@BindingState var systemPrompt: String = ""
@BindingState var prompt: String = ""
}
enum Action: BindableAction, Equatable {
case binding(BindingAction<State>)
}
var body: some ReducerProtocol<State, Action> {
BindingReducer()
}
}
struct EditSingleRoundDialogCommand: ReducerProtocol {
struct State: Equatable {
@BindingState var systemPrompt: String = ""
@BindingState var overwriteSystemPrompt: Bool = false
@BindingState var prompt: String = ""
@BindingState var receiveReplyInNotification: Bool = false
}
enum Action: BindableAction, Equatable {
case binding(BindingAction<State>)
}
var body: some ReducerProtocol<State, Action> {
BindingReducer()
}
}