Split off from #33.
Problem
Some colossus segments use a token-tracking mechanic (e.g. Daktadae's Head is "Broken until cleared" via tokens), and this isn't visualized on the card yet.
Desired
Add a visual representation of token/clear-state tracking on affected segments, consistent with how HP pips and Broken/Destroyed badges are shown elsewhere on the card.
Key files
src/components/Adversaries/GameCard.jsx (renderExpandedColossus)
src/components/Adversaries/colossi.json (Daktadae's Head as the reference case)
Split off from #33.
Problem
Some colossus segments use a token-tracking mechanic (e.g. Daktadae's Head is "Broken until cleared" via tokens), and this isn't visualized on the card yet.
Desired
Add a visual representation of token/clear-state tracking on affected segments, consistent with how HP pips and Broken/Destroyed badges are shown elsewhere on the card.
Key files
src/components/Adversaries/GameCard.jsx(renderExpandedColossus)src/components/Adversaries/colossi.json(Daktadae's Head as the reference case)