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package model
import (
"errors"
"fmt"
"one-api/common"
"strings"
)
type Ability struct {
Group string `json:"group" gorm:"type:varchar(64);primaryKey;autoIncrement:false"`
Model string `json:"model" gorm:"type:varchar(64);primaryKey;autoIncrement:false"`
ChannelId int `json:"channel_id" gorm:"primaryKey;autoIncrement:false;index"`
Enabled bool `json:"enabled"`
Priority *int64 `json:"priority" gorm:"bigint;default:0;index"`
Weight uint `json:"weight" gorm:"default:0;index"`
}
func GetGroupModels(group string) []string {
var models []string
// Find distinct models
groupCol := "`group`"
if common.UsingPostgreSQL {
groupCol = `"group"`
}
DB.Table("abilities").Where(groupCol+" = ? and enabled = ?", group, true).Distinct("model").Pluck("model", &models)
return models
}
func GetRandomSatisfiedChannel(group string, model string) (*Channel, error) {
var abilities []Ability
groupCol := "`group`"
trueVal := "1"
if common.UsingPostgreSQL {
groupCol = `"group"`
trueVal = "true"
}
var err error = nil
maxPrioritySubQuery := DB.Model(&Ability{}).Select("MAX(priority)").Where(groupCol+" = ? and model = ? and enabled = "+trueVal, group, model)
channelQuery := DB.Where(groupCol+" = ? and model = ? and enabled = "+trueVal+" and priority = (?)", group, model, maxPrioritySubQuery)
if common.UsingSQLite || common.UsingPostgreSQL {
err = channelQuery.Order("weight DESC").Find(&abilities).Error
} else {
err = channelQuery.Order("weight DESC").Find(&abilities).Error
}
if err != nil {
return nil, err
}
channel := Channel{}
if len(abilities) > 0 {
// Randomly choose one
weightSum := uint(0)
for _, ability_ := range abilities {
weightSum += ability_.Weight
}
if weightSum == 0 {
// All weight is 0, randomly choose one
channel.Id = abilities[common.GetRandomInt(len(abilities))].ChannelId
} else {
// Randomly choose one
weight := common.GetRandomInt(int(weightSum))
for _, ability_ := range abilities {
weight -= int(ability_.Weight)
//log.Printf("weight: %d, ability weight: %d", weight, *ability_.Weight)
if weight <= 0 {
channel.Id = ability_.ChannelId
break
}
}
}
} else {
return nil, errors.New("channel not found")
}
err = DB.First(&channel, "id = ?", channel.Id).Error
return &channel, err
}
func (channel *Channel) AddAbilities() error {
models_ := strings.Split(channel.Models, ",")
groups_ := strings.Split(channel.Group, ",")
abilities := make([]Ability, 0, len(models_))
for _, model := range models_ {
for _, group := range groups_ {
ability := Ability{
Group: group,
Model: model,
ChannelId: channel.Id,
Enabled: channel.Status == common.ChannelStatusEnabled,
Priority: channel.Priority,
Weight: uint(channel.GetWeight()),
}
abilities = append(abilities, ability)
}
}
return DB.Create(&abilities).Error
}
func (channel *Channel) DeleteAbilities() error {
return DB.Where("channel_id = ?", channel.Id).Delete(&Ability{}).Error
}
// UpdateAbilities updates abilities of this channel.
// Make sure the channel is completed before calling this function.
func (channel *Channel) UpdateAbilities() error {
// A quick and dirty way to update abilities
// First delete all abilities of this channel
err := channel.DeleteAbilities()
if err != nil {
return err
}
// Then add new abilities
err = channel.AddAbilities()
if err != nil {
return err
}
return nil
}
func UpdateAbilityStatus(channelId int, status bool) error {
return DB.Model(&Ability{}).Where("channel_id = ?", channelId).Select("enabled").Update("enabled", status).Error
}
func FixAbility() (int, error) {
var channelIds []int
count := 0
// Find all channel ids from channel table
err := DB.Model(&Channel{}).Pluck("id", &channelIds).Error
if err != nil {
common.SysError(fmt.Sprintf("Get channel ids from channel table failed: %s", err.Error()))
return 0, err
}
// Delete abilities of channels that are not in channel table
err = DB.Where("channel_id NOT IN (?)", channelIds).Delete(&Ability{}).Error
if err != nil {
common.SysError(fmt.Sprintf("Delete abilities of channels that are not in channel table failed: %s", err.Error()))
return 0, err
}
common.SysLog(fmt.Sprintf("Delete abilities of channels that are not in channel table successfully, ids: %v", channelIds))
count += len(channelIds)
// Use channelIds to find channel not in abilities table
var abilityChannelIds []int
err = DB.Model(&Ability{}).Pluck("channel_id", &abilityChannelIds).Error
if err != nil {
common.SysError(fmt.Sprintf("Get channel ids from abilities table failed: %s", err.Error()))
return 0, err
}
var channels []Channel
err = DB.Where("id NOT IN (?)", abilityChannelIds).Find(&channels).Error
if err != nil {
return 0, err
}
for _, channel := range channels {
err := channel.UpdateAbilities()
if err != nil {
common.SysError(fmt.Sprintf("Update abilities of channel %d failed: %s", channel.Id, err.Error()))
} else {
common.SysLog(fmt.Sprintf("Update abilities of channel %d successfully", channel.Id))
count++
}
}
InitChannelCache()
return count, nil
}