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Problem Heute-Bubble abhaken ist einwegs (setCompleted(d.id, true)), und getOpenDailyForSpace lädt nur completed==false. Ein versehentlicher Tap blendet das Daily dauerhaft aus — kein „Erledigt -View, ...
bug
code-review
prio: high

Phase 6 (demo presentation) of the agent experiment/cohort framework. Visualize experiments. Belongs to M5 Demo Polish. Scope: - A dashboard view (extends the Agent tab #792 / fleet #791) showing live ...

Feature Request: Load .env from server s directory, not cwd Problem The server uses dotenv.config() which loads .env from process.cwd(). When spawned by MCP clients that don t pass env vars and run from ...

Problem Migration: title = firstLine(data.text) || (ohne Titel) . Alt-Todos, die nur content (Rich-Body) und leeres text haben (rein über den Editor erstellt), kollabieren alle auf „(ohne Titel) — identifizierender ...
bug
code-review
prio: high

Problem Alle Schreibvorgänge des Redesigns laufen ohne try/catch und ohne Nutzer-Feedback. Das alte ErrorContext/reportError (mit Todo/ShareTodo entfernt) wurde nicht ersetzt; ToastContext ist success-only. ...
bug
code-review
prio: high

Context ORPHEUS is adopting sphinx-proof (executablebooks) for typed mathematical environments — prf:definition, prf:theorem, prf:algorithm — so definitions/theorems/algorithms become first-class numbered, ...

User Story As a player, I want the bet button to disable after I click it so that I do not trigger multiple transactions. Description Implement UI locking in the React component. Immediately disable ...
priority-2

Problem Board Person-Ansicht: Spalte „Offen filtert !waitingOn, Mitglieder-Spalten waitingOn===uid. Ein Todo mit waitingOn = entfernte/Fremd-UID landet in keiner Spalte → unsichtbar auf dem Board (und ...
bug
code-review
prio: high

Phase 5 of the agent experiment/cohort framework. Close the loop from verdict to action. Scope: - Wire a winning-arm verdict into the existing env-gated Promoter (#961): promote the candidate value ...

Phase 4 of the agent experiment/cohort framework. The dissect-data-per-experiment core. Scope: - Group the per-game GameContexts (the #845 multiplexer / LoopSet) by (experiment_id, arm) using the propagated ...
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Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.