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Validate all 5 scenarios from quickstart.md pass in Chrome, Firefox, Edge Phase 6: Polish Cross-Cutting Concerns Parallel-safe with T022, T023, T024, T025, T027

Update vite.config.js for production - Code-split multiplayer bundle from main scene bundle - Set build.target to ES2020 for broader browser support Phase 6: Polish Cross-Cutting Concerns

Performance optimization pass - Verify InstancedMesh for repeated grass/butterflies - Skeleton pooling for NPCs - Texture compression for glTF assets - Profile with Chrome DevTools - Target ...

Implement screen reader announcements - aria-live=\polite\ region for: - Connection status changes - Player join/leave - New chat messages - Announce within 1s of event - Covers ...

Implement keyboard navigation for all UI elements - Chat input, notifications, menu buttons - Visible focus indicators - Tab order - Covers FR-009 Phase 6: Polish Cross-Cutting Concerns Parallel-safe ...

Add chat log panel - Scrollable list of recent messages (sender name + text) - Positioned at screen corner - Auto-scroll to bottom on new message - Max messages to prevent overflow User Story ...

Add chat bubble rendering above avatars (own + remote) - Floating text sprite or HTML overlay positioned at avatar head height - Appears for N seconds then fades User Story 3: Chat with Nearby Players ...

Create chat input UI in src/systems/UISystem.js - Enter to open input field - Enter to send - ESC to close - Text input element positioned at bottom of screen - Keyboard-navigable (FR-009) ...

Implement ChatSystem in src/systems/ChatSystem.js - Proximity check (distance vs configurable radius) - Chat message queue - Rate limiter (1 msg/2s) - Data channel send/receive for chat messages ...

Implement away idle state - When browser tab is backgrounded for 30s - Set local player animation to idle and notify peers - Restore on tab focus - Edge case 3 User Story 2: Meet Other Players ...
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ProTip! Restrict your search to the title by using the in:title qualifier.