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Problema
Após a feature do role user operacional (PR #198), o user deixou de acessar Clientes, Avaliações e Promoções (sidebar
filtrada + páginas com 403). Mas o painel inicial (/dashboard) ainda exibe ...
Context
PRD Q-N2 / Current Build Reality: No explorable world. No lore to discover, no dead-ends, no rewarded curiosity — the
world is traversal, not exploration.
Questions to answer
- What form does ...
lane: world & content
open-question
- Remover essas linhas que separam os itens de menu
- Remover o item de menu Itens de Estoque
img width= 375 height= 258 alt= Image src=
https://github.com/user-attachments/assets/30a96588-751f-4030-acff-9eb85ae8389f ...
Summary
shared/src/validation/index.ts defines Zod schemas for PrivacySettings, DataSchema, AnalysisParameters, etc., but never
exports inferred TypeScript types (z.infer typeof Schema ). Consumers must ...
component/shared
developer-experience
priority/medium
Context
DESIGN-BIBLE Area 3. Paradox, hyperinflation, the Auditor — climax is co-authorship not combat. Three permanent endings
(A/B/C).
What s needed
- Town — Archive Tower / Celestial Spark Hearthlight: ...
lane: world & content
Summary
PerformanceProfiler augments global Performance and Window interfaces using declare global. If another module augments
these interfaces with conflicting shapes, TypeScript fails to compile. Properties ...
component/frontend
maintainability
priority/low
Context
DESIGN-BIBLE Area 2. Inherited debt, the forked archive (Canon vs Schism), crystallized ledger-stone.
What s needed
- Town — Vault Anteroom / Forklight Hearthlight: Keeper of Ancestry, Custodian ...
lane: world & content
Context
PRD Current Build Reality: No questline exists at all. The STORY block / Act 1 slice is structural scaffolding, not
authored content.
What s needed (per DESIGN-BIBLE Area 1)
- Town / Hearthlight ...
lane: world & content
priority: high
Summary
ErrorBoundary persists full error details — including JavaScript stack traces, component stacks, and
window.location.href — to localStorage under app_errors . Data is never encrypted and never ...
component/frontend
priority/medium
privacy/security
Context
PRD F1, Current Build Reality. The shared-presence MMO layer is not actually working. Players do not reliably see each
other in town and realm-convergence is scaffold.
What s needed
- Reliable ...
lane: world & content
priority: high

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