Skip to content

issues Search Results · language:Dune language:HTML language:JavaScript language:JavaScript language:JavaScript linked:pr

Filter by

2.2M results  (336 ms)

2.2M results

Problems 1. Bowl inventory not updated on timeout — when a player is timed out, turnIdx advances but no bowl is added to the bowls[] array, so the inventory dots show the player still has that bowl ...

Originated from public #playground discussion Problem When you launch lazyglm with no args, the startup screen is a plain two-line print. Compared to claude (animated gradient wordmark + tips) or hermes ...
enhancement
good first issue

What problem does this address? Client-side media (CSM) processing does not apply EXIF orientation for images whose format the server cannot read EXIF from and that carry their orientation in an EXIF ...
[Feature] Client Side Media
[Status] In Progress
[Type] Bug

Context Operator-directed (2026-06-21): the in-flight ADR 0023 (#13805 — map-fidelity + consolidation-liveness invariants) is * a confusing incomplete tiny fraction — an amnesiac reader does not understand ...
ai
architecture
documentation
enhancement

Issue type Unclear or confusing Where is the issue? CONTRIBUTING.md → Code Style → Conventional commits bullet (~line 837) What s wrong? The repo uses a type (# issue ): title convention — the tracked ...
approved-enhancement
documentation
needs-triage

The browser default body { margin: 8px } leaves an un-themed gutter around the page and makes the shells min-height: 100vh overflow (stray scrollbar). vike-themes should ship a minimal base/reset alongside ...
bug

Friction (empirical, this session — repeated commit-retry rounds) An agent landing a commit/PR hits a SERIES of independent gates that are NOT run together upfront, so each surfaces only on a failed commit/push ...
ai
build
developer-experience
enhancement
model-experience

Bug When a player loses on time in online mode, two things go wrong: 1. Both players see the loss message — the timed-out player and the opponent both show lost on time 2. The game doesn t disappear ...

In the new Saved load function, all three actions in mobile version when selected are hidden underneath the main view, and difficult to access.
area:v1
area:v2
bug
P2

GSD Version 1.6.0-rc.1 (next @ faac9331) Runtime N/A — engine-internal (src/roadmap.cts) Summary cmdRoadmapAnalyze (src/roadmap.cts) scans the ROADMAP with two regexes: the detail-heading scanner ...
area: core
bug
confirmed-bug
priority: medium
Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.
Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.