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問題
最後の石を置いてゲームが終了する際、同時にオートパスが発生すると 「黒はパスです」「白はパスです」というスナックバーが表示されてしまう。
ゲームオーバー時に通知されるべき内容は勝敗に関わるもの(ゲーム終了ダイアログ)のみであるべき。
期待する動作
- ゲームオーバーでないオートパス → パス通知を表示する
- ゲームオーバーと同時にオートパス → パス通知を表示しない(勝敗ダイアログのみ) ...
bug
Uppföljning av PR #37 (Closes #33) — unmatchTransaction-atomicitet. Tre LOW-prioriterade följduppgifter kring
reconciliation audit/test-täckning samlade här. Inga launch-blockers.
Bakgrund
PR #37 gjorde ...
post-launch
priority:low
tech-debt
Would it be possible to add support for the fresh air (ventilation) function of Gree air conditioners? This feature is
currently not available in the integration.
enhancement
Parent / umbrella: #81
Background
docs/host/followup-hardening-control.md tracks WU-CM-05: LLM compaction proposal typed parsing.
The current LLMContextCompactor already parses strict JSON and converts ...
Bug Description
In agent-review.stage.ts, the dedup LLM (Gemini Flash) can return NaN as index values in the groups and unique arrays.
The boundary checks at L1544 and L1554 use || logic that fails to ...
Parent
#120
What to build
Several small lint warnings that don t warrant individual issues:
1. Unused eslint-disable in bookings.service.ts:33 An `// eslint-disable-next-line @typescript-eslint/no-explicit-any` ...
needs-triage

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