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2.3M results

Add a GET /health route returning 200 with JSON { status : ok }. Used by uptime checks and the web client.

Goal Create a design/RFC package for Agent Gateway human-facing surfaces while keeping Gateway as a headless control-plane service. Scope Design only. No runtime route changes. Surfaces 1. Public/developer ...

Summary The Watchtower auto-updater (issue #50) has never successfully checked for updates on the Pi. Every poll fails with: level=error msg= Error response from daemon: client version 1.25 is too old. ...
ai-ready
bug

Split from original item #6. renderNavigation (js/components/navigation.js) calls loadCharacterCached for each character once for the inline tabs and again for the dropdown. Dedupe to a single load per ...
enhancement

Split from original item #6. NPC search (searchNPCs, 200ms debounce) and sortNPCTable call full render(), which re-runs the async renderDMScreen and rebuilds the entire DM screen (dashboard accordions ...
enhancement

Priority: 3 startPolling passes () = render(true) as the onUpdate callback to all four pollers (js/polling.js). In a single tick up to four checks can detect changes and call onUpdate independently, producing ...
enhancement

Priority: cheap win (bundle with 1-3) dismissAllDiceRolls only sets visible=false (js/state/session.js); rolls are never removed, so the array grows unbounded over a campaign. Every roll re-writes the ...
enhancement

Priority: 1 (recommended first) render() awaits renderNavigation(session) on every interaction. renderNavigation (js/components/navigation.js) loads the ship plus every crew character twice (inline tabs ...
enhancement

Priority: 2 The smart-render system (js/rendering/sections.js, markDirtyByAction) avoids full-document rebuilds, but the hottest interactions bypass it: - Dice rolls — rollDice, dismissAllRolls, ...
enhancement
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