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Parent Epic: #537
禁止 cross-player collection merge;ArchitectureTests。
Current state
250 files across final/project-1, final/project-2, docs — very hard to navigate.
Recommended restructure
Cypress-Automation-/
├── README.md ← what this suite tests
├── cypress.config.js ...
Parent Epic: #536
filtered 写入 (localPlayerRep, stack.activeCollectionKey);替代 SelectionRuntime commit。
Parent Epic: #536
FilterProfile catalog;association query;raw → filtered。
Parent Epic: #536
InputCastSpec 驱动 box/polygon/ray;screen/world/minimap;写入 collection.ui.cast.raw。
Parent Epic: #536
Map load / local player bind 后 push default frame:activeCollectionKey=collection.command.source。
Parent Epic: #536
新增 InteractionContextStack:Push/Pop/Peek frame;CoreServiceKeys.InteractionContextStack;local client session 挂载;单元测试。
版本号:
3.8.0
分支:
master
问题描述:
后端设置了Token过期时间为7天。但是在实际应用中大概过20分钟左右无操作就会被弹出。 /**Token有效期为7天(Token在reids中缓存时间为两倍)*/ public static final long EXPIRE_TIME
= (7 * 24) * 60 * 60 * 1000; 查看redis也确认token时间是14天。 ...
bug
User Story
As a game master, I want to submit scores for a session through an explicit mechanism, so players results can be
recorded during a game.
Scope
This ticket covers only the score submission ...
ready
type: feature
背景
框选 collection 混合多个 control domain(自有 unit + 代理队友 unit)时,需要:
- 本地:深绿(owns)vs 浅绿(proxy controls)marker
- 裁判:同时读各 playerRep 的 collection,同队色 + 相位差(红/橘)
- Performer 不能读 PlayerOwner 或 Selection hub ...

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