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Summary
Follow-up to #126 (Unit A shipped in #127). Unit A sized the PTY to the phone so Codex s first frame paints at the right
width. This issue is Unit B: kill the remaining constantly refreshing / ...
bug
Motivation.
Currently, we do not consistently use tiny models in vLLM Omni s tests. This makes a lot of tests unnecessarily heavy in
the CI, particularly in the case of Diffusion models, where we generally ...
The leaf action config is edited as a raw JSON object in the Config textarea (src/editor/components/ConfigEditor.tsx).
To launch a program you currently have to type { command : kitty }; typing just kitty ...
enhancement
priority: medium
renderer
ui/ux
Issue Metadata
| Field | Value |
| --- | --- |
| Date | 2026-06-05 |
| Status | INIT |
| Type | implementation |
| Branch | feat/evidence-bound-live-smoke-enforcement |
| Archetypes | TBD |
| Train | ...
atdd:INIT
atdd-issue
Goal: Three-anchor playtest balance scaffold for Sage against Easy/Normal/Difficult enemies
Replace the single Coastal Tyrant witness with a repeatable Easy / Normal / Difficult-but-doable playtest matrix ...
loop:opened
loop:phase
The OpenShell gateway drift tests can fail depending on the developer’s local host state. Several tests inject
getGatewayClusterImageRef: () = null to model “no cluster gateway container,” but gateway-drift.ts ...
bug
Every app window gets a padlock icon in its title bar; clicking it opens that app s permissions in a manager where the
user can enable/disable what the app may do.
The idea
- Padlock in the title-bar ...
@claude
Problem
Boote können laut state.js einen slotCount von 1–3 haben (mehrere Personen pro Boot). Der Algorithmus in generate.js
befüllt slot.occupants korrekt mit allen zugewiesenen Personen (siehe ...
claude
Describe the bug Artillery Blast does nothing when I try to play it
To Reproduce Steps to reproduce the behavior:
1. Have Artillery Blast in hand
2. Click on Artillery Blast
3. Nothing happens
Expected ...

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