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Problem
When the provider emits WebSocket error mid-stream, auto-mode pauses indefinitely with Auto-mode paused due to provider
error: WebSocket error instead of treating it as a transient network error ...
needs-triage
The registerUser service in apps/api/src/services/authService.js currently makes two separate Date.now() calls: one to
generate the user ID and another to populate the sub claim of the signed JWT token. ...
Summary
Test and verify the complete tutor account creation and login workflow.
Objectives
- Ensure a new tutor account can be created successfully.
- Verify all required fields are validated during ...
Problem
In interactive (chat) sessions, a single user turn renders as multiple duplicate GSD assistant bubbles (commonly 2–4)
when using Opus 4.8 via the claude-code-cli provider. The same logical reply ...
needs-triage
Admin side:
- respond as admin on queries is lagging (not worked at once)
- dashboard answers card is not working
- admin cannot create new faq
- adimn dashboard search bar is not working
- ...
When you are holding off a jump as a cube, the player should not hit any orbs while being able to keep jumping. However,
in the video below, we can see that when the player is touching an orb while on ...
Finding (Design audit)
The hero and How it works sections use min-h-[300vh] sticky-scroll layouts. On mobile this produces several near-empty
full-height viewports — the user scrolls past a photo, then ...
design
high-priority
Description
Toggling operational settings flags inside the main navigation panel prompts the entire dashboard page layout tree to
re-evaluate, dropping interface layout fluidness.
Technical Requirements ...
Hi, The plugin works well. I would like to submit a request for improvement.
When a ticket is marked as VIP, is it possible in the list of all our tickets to have a column with the VIP logo of the
color ...
Goal: Remove the legacy equippedSkills loadout gate from player skill access
Remove the legacy equippedSkills loadout gate from player skill access. A character s learned/unlocked skills are the
whole ...
loop:opened
loop:phase

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