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Context
The platform provides release-please (●) but no consumer runs it — each consumer s release lifecycle is manual. Ship a
reusable consumer release-automation unit (release-please or changesets) ...
agent::done
persona::devops-engineer
type::story
Context
Each consumer hand-rolled the per-env edge-security invariants — closed-allowlist CORS (no wildcard-with-credentials),
security headers (CSP/HSTS/XFO/XCTO/ Referrer-Policy), and app-layer rate ...
agent::done
persona::security-engineer
type::story
Context
All three consumers independently run Knip, Stryker, dependency-cruiser, size-limit, and Lighthouse with separate,
hand-maintained configs (now uniform across all three after swarm-os reached ...
agent::done
persona::devops-engineer
type::story
Context
Renovate bumps versions but never alerts on advisories for versions sitting un-bumped (inside minimumReleaseAge or
major-gated), so there is a window with no live CVE signal. Decision (settled): ...
agent::done
persona::security-engineer
type::story
Context
pin-drift.yml is weekly + advisory and platform-sync.mjs is manual, so drift is seen but never fixed. Decision
(settled): auto-open repair PRs rather than escalate pin-drift to a hard gate — a ...
agent::done
persona::devops-engineer
type::story
Context
Third-party actions in the shared workflows are manually SHA-pinned but nothing enforces it, and there is no egress
monitoring — a tag-pinned regression has 3× blast radius across all three consumers. ...
agent::done
persona::security-engineer
type::story
Why this would be helpful
The section crediting up to two projects with serving as bases of a remix can take too much space. If you are already
familiar with how remixing works, an icon sized note (with ...
new addon
scope: addon
type: enhancement
The runner (run.mjs) runs *-gate.mjs right after accept.mjs on the same running app. accept mutates state (e.g. task-004
s accept pays the demo user via /api/dev/billing/activate), so a stateful gate that ...
bug
Description
Introduce multiple difficulty levels to make the game suitable for both beginners and experienced players.
Requirements
- Add Easy, Medium, and Hard modes
- Mole appearance speed changes ...
✨ Feature: Add File Upload Component
Description
Add a reusable File Upload component to the UI component library with support for drag-and-drop interactions and file
previews.
Requirements
- Drag ...

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