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Bug Report
Summary
When creating a KMS alias using CreateAlias and passing a full key ARN as TargetKeyId (which is valid per AWS),
subsequent lookups by alias (e.g. DescribeKey, Encrypt, etc.) fail with ...
Issue
Currently bluecore stack has integration tests that tests the bluecore suite, but these tests are only triggered when
done manually or when the bluecore-stack has a PR.
Task Update marva to trigger ...
enhancement
MARVA (BC)
Story
As a player, I want to hear sounds and have a smooth experience so that the game feels professional.
Acceptance Criteria
- [ ] Procedural sound effects (gunfire, enemy growls, footsteps, pickups) ...
qa-passed
story
Story
As a player, I want to progress through multiple levels so that the game has depth and replayability.
Acceptance Criteria
- [ ] At least 3 designed levels of increasing difficulty
- [ ] Level ...
qa-passed
story
Story
As a player, I want to see menus and HUD so that the game feels complete and polished.
Acceptance Criteria
- [ ] Start menu (New Game, settings)
- [ ] Pause menu (resume, quit)
- [ ] HUD: ...
qa-passed
story
Story
As a player, I want to manage my health and pick up items so that the game has stakes and progression.
Acceptance Criteria
- [ ] Player health (0-100), death at 0
- [ ] Damage from enemy attacks ...
qa-passed
story
Background
revertMdAstNode(parseMd(md)) normalizes Markdown and does not guarantee round-trip fidelity. Autolinks get expanded,
single-tilde strikethrough becomes double, special characters get escaped. ...
Story
As a player, I want to fight enemies that move and attack so that the game is challenging.
Acceptance Criteria
- [ ] Enemy entity system (position, health, state)
- [ ] At least one enemy ...
qa-passed
story
Story
As a player, I want to shoot weapons at enemies so that I can fight my way through the level.
Acceptance Criteria
- [ ] Weapon system with at least pistol and shotgun
- [ ] Click to fire, ...
qa-passed
story
Story
As a player, I want to see textured walls so that the world looks like DOOM, not flat colors.
Acceptance Criteria
- [ ] Procedural textures generated for wall types (brick, metal, stone)
- ...
qa-passed
story

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