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⤵️ pull
enhancement
priority:critical
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Summary
- Crew matching: Tightened crewsMatch so similar draw entries stay distinct — e.g. Leander Club vs Leander Club Leeds,
Reading A/B squads, and composite ...
Bumps docker/metadata-action from 5.10.0 to 6.2.0. details summary Release notes /summary p em Sourced from a href=
https://github.com/docker/metadata-action/releases docker/metadata-action s releases ...
dependencies
github_actions
Graphics-quality pass that makes the whole frame read like a game engine s, while reducing GPU cost.
Cinematic color post chain (Scene.jsx)
- ACES filmic tone mapping — game-engine highlight rolloff ...
Summary
- add configurable frontend_proxy_transport for the injected HA frontend WebSocket shim
- default the HA frontend shim to long_poll to avoid fragile streaming fetch/SSE failures through restrictive ...
🎯 What
The monolithic initGame function in src/main.ts was over 160 lines long, containing mixed concerns like creating the
player entity, initializing a massive GameState object literal, and resetting ...
Motivation
- Add username/username-uri support to the WA USync layer so username metadata can be queried and returned by the
library.
- Normalize and parse usernames and username URIs (including ...
codex