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Part of Fase 2 engine modularization (#24), Tier 3 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
a11y
modularization
P2
State changes not auditable. Consider event-driven architecture.
Generated for enterprise-scale GitHub performance testing.
Repository: plugin-signature-pad Booster Run ID: boost-20260625-121619 Sequence: ...
P3-low
perf-test
security
Part of Fase 2 engine modularization (#24), Tier 3 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
curriculum
modularization
P2
Part of Fase 2 engine modularization (#24), Tier 3 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
modularization
P2
Part of Fase 2 engine modularization (#24), Tier 3 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
modularization
P2
Part of Fase 2 engine modularization (#24), Tier 3 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
modularization
P2
Core modules lack coverage. Target 80% line coverage for critical paths.
Generated for enterprise-scale GitHub performance testing.
Repository: plugin-signature-pad Booster Run ID: boost-20260625-121619 ...
P2-medium
perf-test
Part of Fase 2 engine modularization (#24), Tier 2 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
a11y
modularization
P1
Part of Fase 2 engine modularization (#24), Tier 2 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
a11y
modularization
P1
Part of Fase 2 engine modularization (#24), Tier 2 — gates game-feature work until done. Extract from game.js with
closure DI + a test (ZOMBIES/Right-BICEP), born .ts; Dev runs tsc+vitest; verify boot ...
a11y
modularization
P1

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