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What to build Add GitLab issue intake as the first non-GitHub tracked item adapter. A configured GitLab project should support starting issue work from a project-relative issue IID, including GitLab.com ...
ready-for-agent

What to build Allow issue intake to start from either the configured-provider short form or an explicit provider issue reference. The short form remains the common path; explicit flags allow callers to ...
ready-for-agent

What to build Create new issue work under generated work keys instead of provider-native issue ids, while keeping existing numeric GitHub work directories readable for lifecycle commands. The work key ...
ready-for-agent

Round out posture handling: option (g) stand-up at end of combat phase or crawl 2 hexes; kneeling; knocked-down figures losing a turn; prone/kneeling missile fire restrictions; the no-front rule for grounded ...
enhancement

Games currently live in an in-memory dict (board.views.GAMES), so they are lost on server restart and cannot span multiple workers. Add JSON serialize/deserialize for GameState (figures, positions, facing, ...
enhancement

What to build Route the existing GitHub issue intake path through a provider-neutral tracked item boundary without changing the end-to-end GitHub start experience. A GitHub issue start should read the ...
ready-for-agent

Replace the fixed archetypes with a builder: allocate the 24-point human spread (min 8 each), pick armor and a shield, and choose up to two weapons plus a dagger (enforcing weapon ST requirements and two-handed/shield ...
enhancement

Award XP by combat type (Death 50/100, Arena 30/20/-10, Practice 10) and superior/inferior-opponent modifiers. Let a figure trade 100 XP for +1 to basic ST or DX, up to 8 added points. Persist figure progression ...
enhancement

Add monsters (bear, wolf, giant snake, giant [occupies 3 hexes], gargoyle) with their MA/ST/DX, special damage, natural armor, and quirks (snake side=front, giant engagement needs two foes, gargoyle flight). ...
enhancement

The engine supports dodge/defend (4-dice to hit the figure) and force-retreat (state.force_retreat / API action), but the board does not surface them well. Add a clear defend/dodge indicator and, after ...
enhancement
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Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.