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Version 0.9.28 and 0.9.29 introduced a bug that everytime im scrolling the app, the rows and cards are loading everytime
making my ram usage high.
Im using macbook m3 16gb ram and before the app was running ...
Priority: P2 (docs).
Context
Driving flowTo() / burst() from a consumer, I passed viewport coordinates (getBoundingClientRect) against a
full-viewport canvas and had to recompute + re-call flowTo on ...
O que foi feito: Migração da interface para modo escuro utilizando variáveis CSS globais. Entregáveis: [x] Arquivo
index.css refatorado [x] Paleta de cores padronizada
Follow-up to the 2026-06-22 static audit (P1 Binary-source support is declared but not implemented end to end ). The
byte path was hardened in #120 (PR), but the feature is still unbuilt — investigation ...
enhancement
hardening
Priority: P2 (docs/DX nudge, not a bug).
Context
Building a real consumer integration with a full-viewport createField canvas (render: dots ), the field s per-frame cost
starved the host page s main ...
Split out of #617 (which now ships R6 per-eval cancellation + answer-always-cancels + force-release). Part of epic #603,
Milestone 2.
Problem (R5)
N daemons share one Ollama GPU with NO coordination. ...
enhancement
P2
Pillar
Visual / stability (engine core). Product Gap 1.6.
Problem
packages/slides-ui/src/controllers/slide-editing.render-controller.ts (~line 257) calls .activate(...) on a doc renderer
that may already ...
area:slides
fidelity:visual
phase:0
Pillar
Editable (engine core). Product Gap 8.
Problem
The slides facade is partial compared to sheets FWorkbook/FWorksheet. The product shell (point) needs a stable public
API to drive edits instead ...
area:slides
fidelity:editable
phase:1
Future feature: after completing a path, automatically pick a random next destination and keep going. The game never
ends — it s a continuous chord walking exercise.
Concept:
- After the player completes ...
enhancement
Add a toggle to make the path cyclical — after reaching the destination chord, the path continues back to the starting
chord.
v1: Return trip toggle
- Toggle in the Walk sidebar: Return trip
- When ...

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