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On each character s profile page, show their full BiS list as a checklist rather than a plain list.
- Each slot displayed as received (checked) or still needed (empty)
- Raid-source items are auto-checked ...
bis
enhancement
Officers can log when a raider voluntarily passes on a piece of loot.
- Logged entry shows item, date, and raider who passed
- A pass is treated as a positive factor in that raider s loot priority ...
enhancement
loot
Summary
Two test gaps identified in the M6 team review:
1. No resolveMorale.test.js — RESOLVE_MORALE handler has no dedicated test file. The handler s validation paths,
closingRoll/moraleCheck rejection, ...
tech-debt
!--
Requirements
- Filling out the template is required. Any pull request that does not include enough information to be reviewed in a
timely manner may be closed at the maintainers discretion. ...
bug
Agent Performance
Generated: 2026-06-14T23:14:24.314Z
| Agent | Proposed | Approved | Rejected | Deferred | Approval Rate | Escalation Rate | Mean TTD | Cycle Time | Charter
Compliance | Recommendation ...
agent/hr
report
Goal
Let players share curated profiles with each other. Add /lootlock profile export name to dump a profile as a short
pasteable string, and /lootlock profile import encoded (or a panel UI step) to ...
Summary
LOB §7.0: Provided there are 4 or more SPs remaining in the attack, the defender takes 1 SP loss (automatically).
Additionally: If the attacker is Small or is attacking into the front of a defender ...
tech-debt
Summary
LOB §6.4 Rally order:
1. Remove all Sh (Shaken) and BL (Blood Lust) markers automatically (no roll)
2. Flip all DG markers to Sh automatically (no roll)
3. Routed stacks roll 1d6 + Morale ...
tech-debt
Summary
LOB §6.3: A brigade routs when its last non-routed unit routs; a division routs when all its brigades rout. The cascade
operates on the OOB command hierarchy, not per-hex.
morale.js:126-150 (cascadeMorale) ...
bug
tech-debt
Summary
LOB §5.8: CBF applies only when artillery fires at a hex containing enemy artillery and achieves at least an m Combat
Table result.
fireCombat.js:235-244 and closeCombat.js:143-169 set cbfMarker: ...
bug
tech-debt

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