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Summary One oversized image no longer permanently bricks a conversation thread on Anthropic. A tall screenshot (e.g. 1200×12000 @ 0.06 MB) passes every byte check but trips Anthropic s independent 8000px-per-side ...

Fixes #207 What is the problem Every row in audit_log was stored as plain text with no integrity guarantee. An attacker with database access — or a malicious operator — could silently modify, delete, ...

🤖 AI Security Remediation 🟢 Auto-merge eligible — will merge after CI passes. 📊 Analysis - Severity: MEDIUM - Confidence: 85% - Auto-fix allowed: True 📝 Summary The code uses the subprocess ...
ai-remediation
severity-medium

💡 What: Replaced sequential for...of loops performing database update() calls with Promise.all(array.map(...)) in executarMergeManualMilitares. 🎯 Why: The previous code had a clear N+1 writes pattern, ...

Summary Reworks set_base_links_pos / set_base_links_quat (originally based on @Kashu7100 s #2893): - Partial-env subset under a bool mask. Accept a per-selected-env (n_selected, K) subset under a bool ...

增加了缺失的一些运算操作绑定。

개요 모듈형 재구축(v2)에 필드(탐험) 레이어를 이식했습니다. 원작 엔진을 충실히 옮겼고, 기존 루트 게임은 그대로입니다. 추가 - 데이터 모듈: characters(ROSTER/GROWTH/mk), gamedata(SPELLS/ITEMS/MONSTERS/MAP/상수) - 사운드: Web Audio 합성 SFX (core/audio.js), 토스트 ...