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55.4M results

New CovenantType.COURT (master/servants across a =1 power-tier gulf, not co-adventuring), so a peerless puissant can hold a covenant role. Reuses the covenant substrate. ADR-0057. See docs/roadmap/player-capability-ledger.md ...
epic:combat
feature
priority:next

Tie vulnerabilities to identity (e.g. vampire harmed by sunlight) via a reusable immunity/vulnerability layer over conditions+vitals. No ADR yet; needs design. See docs/roadmap/player-capability-ledger.md ...
epic:magic
feature
priority:later

Workflow Failure The CI Quality Checks workflow has failed in job: Claude auto-fix failed — manual intervention needed. Details - Workflow Run: View Run Details - Commit: 34e3a06f12262ede81db93c15354d9c74924b8b2 ...
automation
bug
ci-failure

Let a character gain a new Gift in play (magic currently freezes at character creation). Acquisition rides the XP-unlock gate. ADR-0050/0053. See docs/roadmap/player-capability-ledger.md (realignment ...
epic:magic
feature
priority:later

The path-crossing climax is fully built but its offer is never created in live code, so players can t reach it. Wire the trigger so the crossing actually fires in play. See docs/roadmap/player-capability-ledger.md ...
epic:magic
feature
priority:next

Hello! Just received this model (BP5465) and I can successfully pair, but it will not sync data. I verified my ESP devices are setup per the instructions. I can Refresh Data and it will connect, but ...

Add a REMOVE effect kind + a player-facing dispel/cleanse path (today remove_condition is internal cleanup only). See docs/roadmap/player-capability-ledger.md (realignment docs in PR #1576).
epic:magic
feature
priority:next

Describe the bug I found that there are some cases where dropped status does not count in statistics. 1) Tv show is marked dropped, but season is not marked dropped. In this case let say you watched ...
bug

Author a library of castable technique effects: summon, reflect projectiles, turn incorporeal, sink into earth, telekinesis lift-and-drop, shadow-jump/teleport, create obstacles, force fields. Built on ...
epic:magic
feature
priority:next

A permanent Fall (Celestial- chosen Abyssal) converts resonance/threads and GAINS power; Redemption (- Primal/Celestial) is lossy. New conversion service; respect the monotonic lifetime_earned invariant. ...
epic:magic
feature
priority:next
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Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.