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Aufgabe
Drei NPC-Typen zusätzlich zum Headmaster + Lehrmeister (Issues #8, #9): Ambient, Trading Stands, Secret. Alle
Villager-basiert. Ambient-Dialog-Texte aus npcs.json Config.
Technischer Ansatz
...
area/mobs
area/school
Aufgabe
Glowing Bücherregale in der Library: Custom Block mit Glow-Effekt, Block-Entity speichert bookId, Rechtsklick öffnet
CenteredOverlay mit Buch-Inhalt. JSON-Loader für Buch-Inhalte (flexible pages[]). ...
area/blocks
area/school
Aufgabe
Lecture-System beim Lehrmeister: Multi-Lecture-Logik von Anfang an (Phase 1: 1 Lecture pro Element als Lorem-Ipsum).
JSON-Loader für Lecture-Inhalte mit flexiblem pages[]-Text.
Technischer Ansatz ...
area/magic
area/school
Aufgabe
8 Lehrmeister-Villager-NPCs (4 Elemental + 4 Deviant), je 1 pro Affinität. Dialog-Pattern Lecture / Trade / Spells /
Bye. NamingRegistry-Keys npc.teacher. affinity mit Display-Names affinity ...
area/mobs
area/school
Part of #812 (S9). Depends on #818 (S6) + #820 (S8).
The interactive spell-counter picker inside the Spellcasting Services tab (S8). A generative offering can cover hundreds
of spells, so it s a searchable/filterable ...
tests
When an observation is not locked, the lock icon should be open. When an observation is locked, it should be closed.
Problem
The admin dashboard (src/pages/Admin.jsx) already tracks an inactive user bucket (via the last_active column, surfaced
in get_admin_stats.sql / supabase/get_admin_stats.sql) and has CSV export ...
- Name: dr.roro-hbd26.js.org
- GitHub Pages URL: https://tkiwz.github.io/dr/
- CNAME file: already created
Aufgabe
Headmaster-NPC: Willkommen-Dialog + Tour, erklärt Affinitäten, pathfindet zur Affinity-Crystal-Chamber, vergibt Magic
Book + Staff, Eternal-Hinweis.
Technischer Ansatz
- NPC-Subtyp: HeadmasterVillager ...
area/mobs
area/school
Aufgabe
NPC-Grundgerüst: Villager als NPC-Basis, Dialog-System (Multi-Step via CenteredOverlay), Trade-UI mit Spell-Tab-Frame.
Spezifische NPCs (Headmaster, Lehrmeister, Ambient, Trading, Secret) kommen ...
area/mobs
area/school

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