Skip to content

issues Search Results · language:Dune language:JavaScript language:JavaScript linked:pr language:JavaScript

Filter by

1.8M results  (340 ms)

1.8M results

Why Adding or changing a solo mode currently touches menu rendering, click routing, start wrappers, _buildLevel, retry behavior, and test helpers. A tiny registry would reduce drift without rewriting ...
enhancement

Why The release gate covers many important areas, but coop/reconnect can regress while test/release.mjs only checks coop privacy. Minimal scope - Add a small test:coop-release script or documented ...
enhancement

👤 User Story As a developer, I want Checkbox, RadioGroup, and Switch to be fully custom components — not backed by shadcn or Radix UI — so the entire base component library is consistent and self-contained. ...
agent: frontend
enhancement
module: shared
P1

Risk Host reconnect checks that the relay returned pid 1, but guest reconnect does not appear to mirror that guard. A stale/lost resume could leave the guest with mismatched identity. Minimal scope ...
bug

👤 User Story As a developer, I want the Storybook to be clean, well-organized, and free of third-party library references so that it accurately reflects our own component library. 📋 Description Three ...
agent: frontend
enhancement
module: shared
P1

Why saveHasProgress() protects cloud restore/import from overwriting real progress. It is strong now, but every new permanent unlock can drift if the progress gate is not updated. Minimal scope - ...
enhancement

Why Mobile/PWA foundation is already good. The useful next step is small accessibility and wording polish, not a UI rewrite. Minimal scope - Add live-region semantics for toast/banner feedback where ...
enhancement

Why Countries have unique mission flavor, but players choose a country before seeing what they will do. A preview makes each run feel intentional. Minimal scope - Reuse existing rollMissionSet(countryId, ...
enhancement

Why The Base already shows progress, trophies, bestiary, skins, and targets. It can become a living progress map with tiny hints instead of adding another reward dump. Minimal scope - Add click hints ...
enhancement

Why The game already has many good loops, but the next useful action is not obvious enough for a child. The biggest player-value improvement is a simple compass, not another mode. Minimal scope - ...
enhancement
Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.
Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.