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Problem
The /request endpoint accepts a skip_cache boolean (RequestBody.skip_cache in routers/request.py), which is forwarded as
?skip_cache=true to library-metadata-lookup to bypass that service s caches. ...
Add a UML class diagram showing the ch07 additions to `LLMAgent` and `LLMAgent.TaskHandler`.
See `uml/ch06/taskhandler.puml` for the style reference — grey out pre-existing attributes/methods and highlight ...
Chapter 7
Background
The final booth demo must be reliable, understandable from a few feet away, and recoverable when camera, network, or Pi
performance is imperfect.
Scope
- Add idle/attract mode cycling game ...
stage: 4 demo-hardening
Context
Follow-up to #88 (the judge_fit unit). Now wire the LLM judge into scoring so the feed actually reflects it: blend
llm_score into the fit score and run a judging pass over each profile s top-ranked ...
Background
Pika should be used for generated video payoff if available. Current public Pika API guidance points developers to
Fal.ai, and Fal exposes Pika image-to-video models such as fal-ai/pika/v2/turbo/image-to-video ...
blocks: stage 4
stage: 3 ai-polish
Background
Cloud AI should enhance the demo but never gate core gameplay. The UI and games need stable async job interfaces before
real provider credentials are wired in.
Scope
- Define interfaces ...
blocks: stage 3
parallelizable
stage: 3 ai-polish
Context
Surfaced 2026-06-20 while validating noetl/ai-meta#118 on the local kind single-replica off-server topology
(NOETL_STATE_BUILDER=offserver + PUBLISH_ONLY + audit_only). Executions did not complete: ...
ai-task
bug
repo:worker
Background
Emoji Face Match is a 1v1 expression game. It is more fragile than 67 because it depends on two-face detection and
expression heuristics, so fallback modes must be first-class.
Scope
- ...
blocks: stage 4
parallelizable
stage: 2 game-parallel
Background
Mog Mirror gives players comedic aura scores from camera snapshots. It should work fully offline with local face
detection, local scoring, and fallback labels; cloud caricatures/videos are ...
blocks: stage 4
parallelizable
stage: 2 game-parallel

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