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Problem
There s no way in a workflow to check whether a specific file exists and take a different path depending on the answer.
Today the closest tool is ListFiles, which enumerates a directory — so to ...
Background
We implemented a self-healing approve → edge live path so transformation rules always converge to the data plane. The
original bug was a stale/empty route_program row overlaying active rules, ...
Summary: There is a noticeable discrepancy in the font used between the Figma design and the actual implementation in
Temp Mail templates.
Steps to Reproduce: Review the font specifications in the Figma ...
Problem
Build #58 (run 28806353793) is RED on all three platforms. The RL6 supersede second freeze (build/matika/dist-b/, added
in 7b37e67) is written inside the --source-root tree. Discovery in scripts/screen_manifest.py ...
Summary
Verify the public GitHub Pages preview after the salvage/oxygen feedback polish and baseline acceptance sequence.
Acceptance Criteria
- tools/check_web_preview.cjs passes against https://joeypshell.github.io/oceangame2/ ...
Summary
Review screenshot differences from the salvage/oxygen feedback polish pass and accept updated baselines only if the
changes match the planned target.
Acceptance Criteria
- Baseline comparison ...
Summary
Implement the planned salvage/oxygen readability polish while preserving existing gameplay semantics and map source
data.
Acceptance Criteria
- The selected feedback improvement is implemented ...
Summary
Plan a narrow readability pass for the existing salvage and oxygen loop so the prototype better communicates held
salvage, banked salvage, oxygen pressure, and reset/failure moments.
Acceptance ...
Summary
Review the movement-feel tuning result and record whether it becomes the accepted prototype movement baseline or needs
follow-up work.
Acceptance Criteria
- A current decision doc records ...
Summary
Tune the player movement controller so swimming feels smoother and direction changes remain readable now that the
double-facing artifact is fixed.
Acceptance Criteria
- Player acceleration, ...

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