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Checklist
- [x] If this is not a feature request but a general question, please start a discussion at
https://github.com/sgl-project/sglang/discussions. Otherwise, it will be closed.
- [x] Please ...
Feature
Give the player a house or building to live in. Serves as a home base, rest location, and potential storage/crafting
area. Natural counterpart to the barn and other farm buildings.
Contexto e Motivação
Durante as operações no README.md a documentação sobre o conflito de merge da issue #88 foi perdido, essa issue se
responsabiliza em recupera-lo
Impacto da Decisão
- [ ] Atualizar ...
bug
chore
Feature
Add a way for the player to sleep or rest. This could restore energy/stamina, advance the day, or be required for
progression. Complements the day/night cycle (#28).
Feature
Currently saddle toggles on/off when you mount/dismount. Instead, saddle should be a separate action to equip/remove,
independent of mounting. You mount a saddled horse differently than a bare ...
Create docs and tests for CopelandOS mobile capture, provider routing, Obsidian workflow, integration registry, and
dashboard improvements. Open a draft PR with a summary and test results.
Feature
Let the player enter the chicken coop interior (similar to barn interior #35). Currently it s just a prop.
Polish
The chicken coop s visual appearance is too house-like. Should have more distinct coop characteristics to differentiate
it from a dwelling.
For example, it might look like this:
ArchiveTeam ArchiveBot/20240923.203d40a (wpull 2.0.3, +https://wiki.archiveteam.org/index.php/ArchiveBot) and not
Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 ...
enhancement
pipeline
Bug
Player character s walk/movement animation looks off or unnatural. Animation may not sync with movement speed or
direction.

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