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Parent Epic: #163 Summary Track the per-act outcome data needed to build campaign win/loss summaries. Implementation Notes - Track minimal per-act stats as acts are completed or as the campaign ends. ...

Parent Epic: #163 Summary Define the data contract used to generate campaign win/loss summaries across acts. Required Summary Fields - Campaign result. - Acts completed. - Final act reached. ...

Parent Epic: #160 Summary Route Act 4 completion to a campaign victory flow instead of attempting to advance to a missing next act. Required Behavior - Act 4 is the final configured act for the first ...

I think it s related to that PR, and cutlass_api needs the cuda but it s not that easy to prove as cutlass_api isn t tested at all in the current b200 runners test_nv_universal_gemm is included in the ...
bot-triaged
enhancement
module: ci
triaged

Parent Epic: #160 Summary Add a placeholder UI/state flow that appears after an act is complete and requires the player to confirm moving to the next act. Required Behavior - The transition should ...

Summary - chord-tone landing repair audio package source-context refresh - #1044 repair sweep preserved flag 3종의 audio package 전파 검증 - rendered WAV metadata와 source/current outside-soloing context ...

Goal Add a polished standalone Surprise Me generator at /generators/random that randomly selects one supported Codex Cryptica generator, excluding name generators, and produces a fun piece of worldbuilding ...
enhancement
P2
ui

Parent Epic: #160 Summary Implement the state carry-forward and reset rules used when advancing from one act to the next. Carry Forward - Party roster. - Levels and XP. - Gold. - Inventory. ...

Bug Description The NixOS module s extraPythonPackages option had a build-time collision check that hard-failed the build (sys.exit(1)) if any plugin dependency already existed in hermes s sealed uv2nix ...
area/nix
P2
type/bug

Parent Epic: #160 Summary Define the testable contract for completing an act and preparing the next act. Required Behavior - An act completes when its final boss encounter is resolved. - Campaign ...
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ProTip! Restrict your search to the title by using the in:title qualifier.