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55.1M results

Problem: There are no progression goals for farming. Proposal: Add achievements such as first harvest , plant X seeds , harvest N of each crop , using the existing hooks (achievementDefinitions, dayChanged). ...
enhancement
low-priority

Part of epic #468 (ElwhaLoadingIndicator). Design §8. Closes #468. Goal: Showcase integration + changelog; completes V1. Acceptance: - [ ] One Loading catalog entry → Workbench + Gallery tabs (tabs/progress ...
enhancement

Problem: Planting actions have no sound, while other actions have SFX (audioManager). Proposal: Add sound effects for the four planting actions (till, plant, water, harvest). Acceptance criteria: ...
enhancement
low-priority

E.g https://www.bioenergy.org/datasets/CABBI_PRJNA601860 (https://www.ncbi.nlm.nih.gov/bioproject/PRJNA601860/) Should link to https://data.microbiomedata.org/details/study/nmdc:sty-11-vh2hty57

Part of epic #468 (ElwhaLoadingIndicator). Design §5, §7. Goal: sizing API + accessibility + reduced-motion doc. Acceptance: - [ ] setIndicatorSize(int)/setContainerSize(int) (clamped); preferred/min/max ...
enhancement

Issue description In our recent design accessibility review for II Beam (#4727 | Slack Canvas) we uncovered that there are some inconsistencies in our error messages for the Name field on A, AAAA, MX, ...
content
design

Problem: The bucket, watering can, water trough, food trough and animal feed don t show their level. Proposal: Show the fill percentage (level/capacity) on: - bucket and watering can (water), - water ...
enhancement
medium-priority

Part of epic #468 (ElwhaLoadingIndicator). Design §6, §9. Goal: the determinate mode — a progress-driven shape morph. Acceptance: - [ ] setIndeterminate(boolean) (default true); determinate()/determinate(model)/containedDeterminate() ...
enhancement

Problem: Icons are too large; the layout is unbalanced (the player inventory panel is huge while the merchant panel is short); poor readability. Proposal: Redesign the market layout — proportional icons, ...
enhancement
medium-priority

Part of epic #468 (ElwhaLoadingIndicator). Design §4–§5. Goal: the contained configuration — the active shape on a filled container circle. Acceptance: - [ ] setContained(boolean)/isContained() (default ...
enhancement
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ProTip! Restrict your search to the title by using the in:title qualifier.