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Goal
Design and order the first custom SweetYaar PCB.
Context
The current prototype uses an ESP32 dev board, SD module, MAX98357A amp, vibration sensor, buttons, and soon
load-switch/charging hardware ...
Description
IDE failed to open project then crashed
project zip attached
Which version of GameMaker are you reporting this issue for?
IDE v2026.0.0.16 Runtime v2026.0.0.23
Which operating system(s) ...
dump
Goal
Design and prototype battery-powered operation with charging, protection, battery measurement, and parent-app battery
visibility.
Context
SweetYaar will run from a LiPo battery in the final toy. ...
Goal
Define and implement simple day/night theme scheduling for local playback.
Context
The old repo had day/night playlist behavior. For the current toy, we want a small, useful version rather than ...
來源
Copilot inline comments on PR #42 (3 of them):
1. Edit QA (line 674): loadQATotalCount() called before navigate( qa ), but navigate already refreshes the count —
results in extra /api/stats request ...
Bug Description
Files: src/iac_code/tools/read_file.py:60-93, src/iac_code/tools/web_fetch.py:107-126
1. ReadFileTool — no file size or line count limit
ReadFileTool calls readlines() on the target ...
bug
Goal
Publish the parent app on a subdomain of zachmoshe.com.
Context
The parent app is currently a static BLE/Web Bluetooth app. It should be served from a stable HTTPS origin so browser
BLE permissions ...
Goal
Make the parent app installable/offline-capable as a PWA.
Context
The old SweetYaar repo had PWA/offline app support. The current parent app is BLE-only and should continue to work as a
static ...

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