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What to build
`PTSignup.svelte` enables the submit button based on `canSubmit` but does not validate the email format (only checks
non-empty). There is also no confirm-password field, making typos in ...
bug
needs-triage
What to build
`FremgangTab.svelte` computes `doneEx` by counting checked exercises across all phases. The displayed exercises
completed today count should reflect only the active phase s exercises, consistent ...
bug
needs-triage
What to build
`InfoTab.svelte` renders card body content using `{card.p}`, which Svelte HTML-escapes. Cards contain ` strong ` and
other HTML tags that should be rendered as formatted text but appear ...
bug
needs-triage
What to build
`selectedBuiltInId` state in `PTApp.svelte` is not reset when the PT selects a different patient. This means the program
picker appears to pre-select the built-in program chosen for the ...
bug
needs-triage
Goal
Make the Claude Code pipeline push its rendered 4:5 + 9:16 cuts to the runthedocs-videos R2 bucket as committed,
versioned pipeline code (gitops) — instead of an ad-hoc terminal wrangler command ...
What to build
`router.js` guards the `/pt` route (redirects unauthenticated users away) but `/pt-signup` has no guard. Any URL visitor
can access the PT signup page. It should redirect already-authenticated ...
bug
needs-triage
What to build
`idb-store.js` `set()` resolves its promise on the `IDBRequest.onsuccess` event. At that point the transaction is not
yet committed — the data is not guaranteed to be durable. Resolving ...
bug
needs-triage
Montée de version automatique vers v0.3.0 déclenchée par un merge sur main.
Description
Create a modern CSS-only FAQ accordion component with smooth expand/collapse animations, rotating icons, and elegant
hover effects.
The component can be used for documentation websites, product ...
accepted
animation
good first issue
gssoc:approved
GSSoC-26
help wanted
level:intermediate
Describe the bug
Description
In CollaborationNetworkMap, the ConnectionParticle component calls Math.random() directly inside the Framer Motion
transition prop. Since this runs on every render, every ...
bug

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