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Closes https://github.com/duolicious/duolicious-frontend/issues/1038

Summary\n- Fixes the auto-tag workflow baseline: when no tags exist the starting point is v0.9.9, so the first patch bump on merge produces v1.0.0 instead of v0.0.1\n\n## What happens when this PR merges\n1. ...

This is a sync of renatofekete s 1st iteration to the Elyses Analytic Enchantments exercise on Exercism s JavaScript Track. It has been automatically generated at the request of renatofekete using Exercism ...

Use high-res painterly paintings (640px enemies, 512px NPCs) at 96-128px display size instead of generic spritesheets, improving visual quality of character tokens on the overworld map. Enemies get idle-breathe ...

allows filtering tasks by pending or done status

Automated E2E test PR - will be cleaned up automatically

When stages are hidden, causal chains crossing the hidden nodes are re-routed as dashed synthetic edges. These were always painted in their effect colour, lighting up the map on hide. Default them to gray ...