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Bug
All game sounds were reported as too loud by players.
Original volumes vs fixed volumes
| Sound | Before | After |
| --- | --- | --- |
| Walking | 0.5 | 0.3 |
| Buzzing (ambient) | 0.06 | 0.04 | ...
Bug
Collectible pages occasionally spawned inside walls or geometry, making them impossible to pick up.
Root cause
spawnPageAt() applied a random offset of rand(-3, 3) in X and Z from the room s Spawn ...
Bug
Player moved at different speeds depending on the monitor s refresh rate. At 60fps the friction coefficient velocity
* 100 * delta exceeded 1.0 (= 1.67), making velocity overshoot and oscillate. Also, ...
Description
Followup to #g073. The previous 15-min background compaction timer in storyboard dev would silently collapse the JSONL
into a single canvas_created baseline, which invalidates every event ...
Bug
Users on slower machines or distant connections (e.g. Mexico → Sweden server) reported the loading screen stuck at
cargando... (1/12) while being able to hear footsteps when pressing WASD.
Root cause ...
시작일/종료일과 사고 일자 검증이 ISO UTC 기준이라 KST에서 하루 전날로 보일 수 있습니다. 날짜 입력과 미래일 검증을 로컬 날짜 기준으로 통일합니다.
Bug
The loading screen showed cargando... indefinitely with no progress indicator. If any GLB file failed to load, the
screen froze silently with no error message.
Root cause
loadAssets() used Promise.all() ...
🔎 Issue summary
The a href= https://cehfisher.github.io/a11y-scanner-demo/forms.html Forms /a page has text or interface content with
insufficient color contrast. The scanner flagged this because the ...
axe rule: color-contrast
axe-scanning-issue
persona: Alex
scan-session: 2174
🔎 Issue summary
The a href= https://cehfisher.github.io/a11y-scanner-demo/reflow.html Reflow /a page has text or interface content with
insufficient color contrast. The scanner flagged this because the ...
axe rule: color-contrast
axe-scanning-issue
persona: Alex
scan-session: 2174

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