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목적
MyBroker가 로컬에서 매일 실행 가능한 상태인지 operator가 판단할 수 있도록 runtime readiness proof를 추가한다.
배경
현재 appliance는 runner assets, /today, memory, recall, archive, notification dry-run을 생성한다. 하지만 실제 daily loop로 보기에는 ...
pipeline
target-project
Move Error
React Router caught the following error during render Error: Objects are not valid as a React child (found: object with
keys {id, lastUsed}). If you meant to render a collection of children, ...
Summary
Add a focused regression test for the answer contract snapshot helper when a result is completely empty: the helper
should still return the stable ADR 0003 subset with answer fields and top-level ...
Problem
The Attachments component renders its outer wrapper unconditionally — even when there are no attachments, no in-progress
uploads, and (in integrated mode) no Add attachment button to show. The ...
Tapper button duration
The ActiveFight should get durations from the move s recovery value.
Context
- Muay Thaiger: PvP Idle Fighting game
- FIGHT!
- Basic Idle
- Active ...
Goal
Update the CI and release workflows so they run from the repository root instead of a non-existent tag/ subdirectory.
Why this matters
The current workflows fail before installation because GitHub ...
작업 목적
워크넷/고용24 채용정보 Open API를 연동하여 사용자가 채용공고를 검색하고, 선택한 공고를 기존 JD 등록 흐름에 연결할 수 있도록 한다.
작업 내용
- 워크넷/고용24 채용정보 검색 API 연동
- GET /api/v1/external/worknet/jobs 추가
- XML 응답 파싱 처리
- API 오류 응답 처리
...
FightStore bigints
When the server send the player state, convert all stats (starting, standard, calculated) into BigInts before storing in
zustand.
Context
- Muay Thaiger: PvP Idle Fighting game ...
목적
매일 생성된 브리프와 topic memory가 읽기 전용 archive로만 남지 않고, 사용자가 질문을 던져 다시 꺼내볼 수 있는 local memory recall 기능을 추가한다.
배경
현재 appliance는 /today, /memory, archive, notification dry-run까지 갖췄다. 하지만 Obsidian vault식 개인 ...
dashboard
pipeline
target-project
Problem
Code review against vision.md and the Stage 1 confirmation workflow found two P0 review-flow defects:
1. The Stage 1 inline Save Edits action calls /api/statements/{id}/review/edit, but that ...
bug
priority: critical
surface: backend
surface: frontend
surface: reconciliation

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