issues Search Results · language:Dune language:Python language:JavaScript language:JavaScript linked:pr language:Python
Filter by
4.4M results
Description
While running the project lint checks, I found that CollaborationNetworkMap.jsx throws a JSX parsing error because of a
mismatched section tag.
Error: Expected corresponding JSX closing tag ...
level:intermediate
Overview
Add automated dependency security checks to prevent vulnerable packages.
Tasks
- Add npm audit --audit-level=high step to CI workflow
- Create .github/dependabot.yml for automated weekly ...
Overview
Add JSDoc type annotations to all public APIs for better IDE support and catching type errors.
Tasks
- Add @typedef definitions for common types (LevelConfig, EnemyConfig, WeaponConfig)
...
Overview
Add integration tests that verify the actual game boots and responds to input in a real browser.
Tasks
- Install Playwright as dev dependency
- Add test:e2e script to package.json
- Create ...
Overview
All 65+ modules load upfront. Implement dynamic imports so only the current level loads.
Tasks
- Convert level scene imports in main.js to dynamic import() calls
- Load each level scene ...
Overview
Zero try/catch blocks across 21K lines. Add defensive error handling for resilient gameplay.
Tasks
- Audio fallback: Wrap Web Audio API calls in try/catch, disable audio gracefully on failure ...
Enhancement Proposal
Currently, this charm relies on the Loki Push API lib to read alert rules. The library writes is supposed to validate
alert rules. If there are any invalid rule groups, the charm ...
Status: Triage
Type: Enhancement
This issue is limited only to the creator of this issue. This means that only the issue author can attempt to solve this
issue. If you would like to work on it, please create another issue with the same ...
Problem
Two related workflow pain points:
1. Wrong test platform — unit tests run on Windows, which is not the target OS. This causes false failures from
platform-specific behaviour (e.g. path separators) ...
Description
While running the project lint checks, I found that SpatialSeatSelector.jsx throws a parser error because of an invalid
useCallback definition.
Error: Unexpected token ;
Steps to Reproduce ...
level:intermediate

Learn how you can use GitHub Issues to plan and track your work.
Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub IssuesProTip! Restrict your search to the title by using the in:title qualifier.