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概要
ローカル1対1の LOCAL 2P モードを追加しました。本家ブロックスの公式2人ルール(各プレイヤーが対角2色=2トレイを担当し盤をフル活用)を、見た目は1人1色に統一して実装しています。
変更点
- js/game-logic.js: teamOf(slot) を追加。自陣判定の === player を teamOf(...) === teamOf(player)
に置換し、同チームの2スロットを一体扱いに。state.teamMode ...
colmn
🤖 AI Security Remediation
🟢 Auto-merge eligible — will merge after CI passes.
📊 Analysis
- Severity: MEDIUM
- Confidence: 85%
- Auto-fix allowed: True
📝 Summary
The application uses the subprocess ...
ai-remediation
severity-medium
Part of making DoWhy s refutation results reproducible (follow-up to #1556 and #1557; related: #556, #418).
What
The add_unobserved_common_cause refuter is non-deterministic and can t be seeded. In the ...
🤖 AI Security Remediation
🚨 Human approval required — please review before merging.
📊 Analysis
- Severity: HIGH
- Confidence: 85%
- Auto-fix allowed: False
📝 Summary
The use of subprocess.call ...
ai-remediation
needs-human-review
severity-high
What
Adds tests/test_robustness.py — a dedicated robustness layer on top of the existing correctness tests. All synthetic (no
processed-CSV dependency), so it runs in CI on every push alongside test_units.py ...
🤖 AI Security Remediation
🟢 Auto-merge eligible — will merge after CI passes.
📊 Analysis
- Severity: LOW
- Confidence: 85%
- Auto-fix allowed: True
📝 Summary
The application uses the subprocess ...
ai-remediation
severity-low
Why
Investigating the 3 Consistency Warnings (Blocking) from your health screenshot. Two of them were not actually problems
— they were benign SKIPPED ( not applicable ) states being mis-rendered as WARNING ...