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Summary
Automated UX best-practice sweep on the src/ UI layer (Vite 8 + React 19 + Tailwind CSS v4).
Five a11y findings were identified and fixed:
| # | Finding | File(s) | Effort |
| --- | --- | --- ...
a11y
enhancement
ux
From an in-game note (playnote)
Character should float.. don’t get that feeling here. Use better physics for floating.. add more underwater feeling as
wsll
- where: World/Level 105 · tile 31 · x=1966 ...
bug
playtest-note
From an in-game note (playnote)
Make the level structure feel unique
- where: World/Level 104 · tile 38 · x=2450
- when: 2026-06-10T00:51:02.146Z
note-id: mq7crpfmzujq
bug
playtest-note
From an in-game note (playnote)
Enemy is stuck
- where: World/Level 105 · tile 38 · x=2420
- when: 2026-06-10T00:49:31.867Z
note-id: mq7cprrvjem2
bug
playtest-note
From an in-game note (playnote)
Enemy is stuck
- where: World/Level 105 · tile 38 · x=2420
- when: 2026-06-10T00:49:34.798Z
note-id: mq7cpu1awxhf
bug
playtest-note
Summary
The interactive TUI ships a complete /copy implementation — handleCopyCommand(sub?) with last / code / all / cmd
subcommands — but no slash command is wired to it. The handler is unreachable dead ...
Bracket payload
WK1|nate|A=3-0,3-1,0-4,2-1,2-3,4-0;B=3-1,0-3,0-2,3-1,2-2,0-1;C=0-0,1-2,2-2,1-3,2-4,3-2;D=2-0,0-3,1-1,2-1,4-2,0-2;E=1-2,0-3,1-0,1-1,2-0,2-2;F=0-3,0-3,2-2,1-1,2-2,1-2;G=3-1,3-3,2-2,2-2,4-3,1-4;H=3-4,1-1,4-1,1-1,0-2,2-4;I=3-2,1-2,4-3,2-0,0-3,1-3;J=2-0,1-1,1-1,2-3,4-3,4-3;K=2-2,2-1,4-1,1-0,2-0,2-2;L=1-0,2-1,2-0,2-2,3-3,1-2|73=2-0;74=3-0;75=1-3;76=3-3:2;77=3-1;78=4-2;79=0-2;80=3-0;81=0-2;82=1-2;83=3-3:2;84=4-1;85=1-3;86=1-1:2;87=2-1;88=3-1;89=2-1;90=4-2;91=1-1:1;92=3-2;93=1-3;94=4-2;95=2-1;96=1-3;97=2-1;98=1-1:1;99=3-3:1;100=2-2:2;101=3-4;102=1-0;103=4-1;104=1-2 ...
bracket-submission
3390-azure-arc-enabled-data-services---feb-release has had no activity for 75 days.
This branch will be automatically deleted in 0 days.
Abandoned
Needs-Triage
stale branch 🗑️

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