Skip to content

issues Search Results · language:Dune language:TypeScript language:Java language:Java language:JavaScript language:CSS

Filter by

14.6M results  (795 ms)

14.6M results

What to build When a bet condition targets a user who has no game outcome (reason: User did not participate), evaluation returns won: false. Resolution treats that as the creator losing: - SOCIAL: ...
ready-for-human

What to build Pool bet payouts use Math.floor(poolTotalCoins / winners.length). Remainder coins (e.g. 10 coins / 3 winners → 3 each, 1 lost) are never distributed or refunded — they effectively disappear ...
ready-for-agent

What to build For entityType: TEAM (fixed pairs), bet condition evaluation resolves the team to fixedTeams[].playerIds[0] only. WIN_GAME, LOSE_GAME, and TAKE_PLACE therefore follow the first partner s ...
ready-for-agent

Why Today s data shape has one host per venue, applied uniformly to every show. When a single venue runs different recurring shows with different KJs (e.g., Stardust on Monday with KJ A, Saturday with ...
area:data
area:frontend
feature

Summary Rework the nx-cloudflare:application generator so it wraps the Cloudflare create-cloudflare CLI (C3) — npm/yarn/pnpm create cloudflare@ version --template= template — instead of carrying its ...
enhancement
nx-cloudflare

Not necessary if only handling logout in client

Describe the bug Users of the Enatega Multivendor Customer App encounter a critical issue when attempting to change the address during the checkout process. Instead of updating the address seamlessly, ...

What to build CUSTOM bet conditions always evaluate to won: false with reason Custom conditions require manual review , but resolution still auto-completes: - SOCIAL: acceptor always wins - POOL: ...
ready-for-agent

What to build Bet status is committed to RESOLVED inside a DB transaction, but wallet transfers (stake/reward/pool share refunds) run afterward in runResolvedBetPostTx / runResolvedPoolBetPostTx. If a ...
ready-for-agent

What to build Bet resolution runs only the first time a game s resultsStatus transitions to FINAL (shouldResolveBets: previousResultsStatus !== FINAL ). If resolveGameBets fails on that first attempt ...
ready-for-agent
Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.
Issue origami icon

Learn how you can use GitHub Issues to plan and track your work.

Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub Issues
ProTip! Restrict your search to the title by using the in:title qualifier.