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背景
第5轮迭代,修复已知问题。
改动
- 增加子弹对撞机制(玩家和敌人子弹可以互相抵消)
- 修复玩家死亡后重生无延迟的问题
- 增加重生倒计时 CFG.PLAYER_RESPAWN_DELAY
迭代链路
主会话 → 本PR
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GEO — 4 new blog posts (blog now 34)
Authored via the blog engine (auto HTML, feeds, sitemap, /llms mirrors, OG covers). Each is answer-first with a TL;DR,
FAQ schema, and cross-linking.
- claude-vs-gemini ...
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Summary
First real Playwright pull-card attempt (Finger Lakes 2026-06-09) surfaced two live login failures. This fixes both in
server/services/browser-session.ts.
- Equibase — the Usercentrics CMP ...
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