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Describe the bug
Bug Report
Description
In LeaderBoard.tsx, the handleExport function calls URL.revokeObjectURL(link.href) immediately after link.click(). Since
link.click() only triggers the download ...
bug
This was generated by AI during triage.
Summary
Promote canvas snap planning contracts from engine into foundation while preserving existing move/grid snap behavior and
engine compatibility exports. ...
enhancement
ready-for-agent
roadmap
Description
When the XTM One assistant panel (Ask Ariane / CTEM Assistant) is opened in sidebar mode, it shrinks the main content
and the right-side navigation menu is expected to shift left so it stays ...
bug
needs triage
ui
In some edge-cases on self-hosted environments, the browser extension or mobile app could throw USERNAME_MISMATCH when
trying to update the vault.
This could be caused by various (legacy) circumstances: ...
bug
Zotero ID
GFIBKF6N
Slug
No response
Preprint
No response
Lab Members
astrid-vandenbrandt sehi-lyi devin-lange nils-gehlenborg
Image
img width= 3150 height= 1495 alt= Image src=
https://github.com/user-attachments/assets/5316a932-fc83-46f4-a280-dab13a6340c6 ...
paper-bot
概要
games/snake/index.html
50点ごとに applyLevel(currentLevel+1) が呼ばれ、グリッドサイズ GRID が小さくなります(20→18→16…)。このとき、ヘビの既存の座標が新しい小さいグリッドの外に出ることがあり、次の step()
の壁判定 head.x = GRID || head.y = GRID で理不尽に即ゲームオーバーになる場合があります。 ...
bug
概要
games/youchan-battle/index.html の buyWeapon() / buyUpgrade()
コインが足りない場合、if(type === fire coins = 300){...} の条件に入らず何も起きません。ボタンを押しても無反応で、子どもには「壊れてる?」と分かりにくいです。購入成功時もログに何も出ません。
修正方針
- コイン不足のときは log( ...
enhancement
概要
games/youchan-battle/index.html の defend()
useSkill() は行動後に reduceCooldowns() と updateButtons() を呼んでいますが、defend() は enemyTurn() を呼ぶだけで、クールダウンの減算とボタン表示の更新を行いません。
function defend(){
defending = true; ...
bug
概要
games/youchan-battle/index.html
敵を倒すと winBattle() が走り、ストーリーモードでは setTimeout(showStoryMap, 1500) で1.5秒後に画面が切り替わります。しかしこの間、攻撃などのスキルボタンが押せたままです。
useSkill() 内で enemyHp が既に 0 のまま再度ダメージを与えると enemyHp = ...
bug

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