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Epic: #4 Impact: I3
Monster ability is persistently visible on screen during the encounter. Solves the forgot the ability problem.
epic-4-encounter-flow
mvp
Epic: #4 Impacts: I2, I3
App shows remaining deck size. Encounter ends when deck is empty. No more miscounting.
epic-4-encounter-flow
mvp
Epic: #4 Impacts: I1, I2
Player declares X damage; app discards X cards from the monster s deck. Replaces manually counting and discarding cards.
epic-4-encounter-flow
mvp
Epic: #4 Impact: I2
Tap to flip the top card of the monster s deck, revealing the attack/effect. The core interaction — replaces physically
flipping a card.
epic-4-encounter-flow
mvp
Epic: #4 Impact: I2
At the start of each round, determine who acts first. Core game mechanic.
epic-4-encounter-flow
mvp
Epic: #3 Impacts: I2, I3
Some abilities trigger when cards are discarded. Easy to forget in the physical game — the app handles it automatically.
epic-3-monster-abilities
mvp
Epic: #3 Impact: I3
Expansion monsters have a second ability active during the encounter. Thomas always plays with the expansion — this is
MVP.
epic-3-monster-abilities
mvp
Epic: #3 Impact: I3
Each monster has a base ability applied at the start of the encounter. Core game mechanic.
epic-3-monster-abilities
mvp
Epic: #2 Impact: I1
Given a monster and level, generate a shuffled deck of the correct size by selecting from the card pool.
Replaces the manual process of counting out and shuffling physical cards. ...
epic-2-card-data
mvp
Epic: #2 Impacts: I2, I3
A data model where each card is individually defined with its own attack value, effect, and/or ability text.
Cards in the physical game all have DIFFERENT attacks and abilities ...
epic-2-card-data
mvp

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