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So forks of this template inherit the SDLC work-tracking system, adopt sdlc_template via sync.sh adopt
--stack=typescript:
- Adds the work-tracking issue templates (epic/initiative/story/task) — bug_report/feature_request/refactor/security ...
#4(모자 벗기기) + #3(커스터마이징 구조 대비).
- [ ] 디자이너 인계: 모자 없는 walker 8프레임(front idle 0-3, side walk 0-3) 통합 — 기존 파일 교체, .meta GUID 보존
- [ ] 아바타 외형을 AvatarConfig { spriteSetId, tint, hat } 데이터로 분리(미래 교체 seam). ...
현재 PlayerAvatar는 고정 스케일로 GUI에 그려 핀치줌(orthographicSize 2.5~9)해도 캐릭터 크기 불변 → 월드와 따로 놂.
- [ ] TilemapRenderer.ZoomFactor = 4.5(기본 ortho) / 현재 ortho 노출
- [ ] PlayerAvatar가 캐릭터/링/그림자/footY 스케일에 ZoomFactor ...
Problem
Selecting a skill from the chat composer s @-mention popover (or the tools-menu Skills tab) currently does not stage the
skill as a chip and does not include the skill s id in the per-turn meta.skillIds ...
bug
타일맵 v1(PR #53) 머지 후 맵을 더 자연스럽게. 신규 에셋 없이 TilemapRenderer 배치 로직만 튜닝.
진단(코드 자명): 빈 잔디 deco ~55% 균일(노이즈 카펫), 오브젝트 스케일 변형 0, jitter ±0.25 격자정렬, 꽃 낱개 산포.
- [ ] (A) 인스턴스 해시 스케일 변형(나무 0.82~1.22 / 풀·꽃 0.85~1.15) ...
Summary
diagnoseEmbedding() in src/core/ai/gateway.ts always returns user_provided_model_unset for any provider with
user_provided_models: true and an empty models array, even when the user has specified ...
The current blog post page (example: /blog/google-icon-update) is hard to read compared to professional technical blogs
like oneuptime.com/blog. The core problems are typography, line height, body text ...
level 1
recode
What to build
Prove the riskiest capture path before OCR work begins. The app should provide a simple phone-accessible Capture Client
over HTTPS using Cloudflare Tunnel, open the rear camera in iPhone ...
ユーザーとして基本的なユース―ケースのシナリオ検証を作成して実行してください。 シナリオは、マニュアルや仕様を参考にしてください。
連続したE2Eとしてfeatureファイルに作成・保存・実行し、不具合があれば修正してください。 特に問題の進捗と画面表示の適切さに問題が出やすいので重点的に実施してください。
なお、最終的な実行結果は軽量な動画ファイルを作成し、リポジトリに保存してください。

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