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Hi FMHY team, I hope you’re doing well. I’m writing to ask if it would be possible for me to join the FMHY Discord
server. I’ve found FMHY to be a very helpful and well-organized resource, and I’d appreciate ...
Summary
model_price_used_model_list / model price coverage list accepts a limit, but the limit is only applied after both usage
tables have already been fully grouped, materialized into arrays, merged ...
bug
模块:Electron
优先级:P2
类型:架构
Context
Channel adapters already exist (src/channels/telegram.ts, discord.ts, slack.ts, agent.ts) that map an inbound platform
update to the shared orchestrator. However, only Twilio and Flow have webhook ...
integration
Context
The chat playgrounds are visual simulators assembled from buttons and divs (IosKeyboard.tsx, the three *Simulator.tsx
components).
Problem
Accessibility gaps make the playground hard to use ...
enhancement
Document the resources the user can explore at the end of basic usage so they do not get lost.
功能描述 收起侧边栏和侧边栏两个按钮功能重叠了,而且点收起侧边栏按钮后,只能点侧边栏按钮恢复侧边栏,但光标放在侧边栏按钮上时就会闪出侧边栏,最后效果就是闪出一下侧边栏,然后再弹出侧边栏,看起来有点奇怪。
使用场景
img width= 340 height= 447 alt= Image src=
https://github.com/user-attachments/assets/ffae8572-11f5-4f4e-84cd-d3930dd240a7 ...
enhancement
Context
Each chat simulator renders a fixed w-[375px] h-[812px] device in app/components/playground/PhoneFrame.tsx. The
/messages page (max-w-5xl) wraps the ChannelPlayground but applies no down-scaling. ...
bug
Describe the bug
Inside recordAttempt, the hook calls setLockoutUntil(until) and persistRateLimit(next, until) directly from within the
setAttemptCount((prev) = ...) state updater function. In React (especially ...
bug
Bug Description
Problem
RankerHub calculates user rankings using data from multiple sources such as GitHub contributions, streaks, badges, and
activity metrics.
A potential issue arises when GitHub ...
bug
enhancement
gssoc
gssoc26
needs-review
needs-triage
nsoc
NSoC'26
Context
The playground confirmation flows schedule nested window.setTimeout callbacks to animate the scanning → settle → reply
sequence (IMessageSimulator.confirmPay, TelegramSimulator.pay, DiscordSimulator.confirm). ...
bug

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