Skip to content

NeoForge Testing Environment #13

@Olafcio1

Description

@Olafcio1

There's currently no way to test whether the mod actually works on NeoForge, as the project is using custom NeoForge Headers to avoid compiler overhead and save on disk space.

Creating a simple Gradle plugin that'd build the project and put its jar file into an ATLauncher instance would even be enough.
However, running Minecraft after adding mods into it automatically would be a quite nice feature, too.

Metadata

Metadata

Assignees

No one assigned

    Labels

    internalThis issue is related to internal AvoidLib concerns.

    Type

    No fields configured for Task.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions