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Counter on tokens or card objects #10970

@maunewty

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@maunewty

One thing I have noticed while testing the software, is that too many objects slows it down. Not just slightly, but taking hours to fully resolve an effect, due to the amount of objects being created and any modifications being done to it.

A suggestion would be to keep only one object there with an incremental counter of some sort to indicate tokens or duplicate objects with the same exact attributes, and create a clone or copy of the object of one or many from the initial object with the different attribute. (If one creature token got a +1/+1 counter then make a new object with the +1/+1 counter. If several, just make one new object with several being the 'object count')

I was testing a krenko deck and managed over 300 tokens. Resolving Krenko, while having coat of arms out took an hour to resolve.

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