feat: phase 1 — Room shell & camera#1
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First real commit of the perspective-room redesign: Next.js + TypeScript config, ESLint/PostCSS, package manifests, and the phased-workflow docs (plan, phase 1 file, decision log ADRs 0001-0006, handoffs). Removes the old standalone HTML portfolio. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Phase 1 (ADR-0002): a CSS-3D room corner — back/side walls + floor + warm dim ceiling under one perspective, lit for a cozy evening. A fixed camera glides between six placeholder focus anchors as you scroll, laid out left-to-right so the tour sweeps the room in order (ADR-0006). Left wall faced via room-rotation; one warm scheme (ADR-0004, themes removed). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Jun 20, 2026
feat: phase 1 — Room shell & camera
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Phase
Phase 1: Room shell & camera
Objective
Build a convincing perspective room shell (walls + floor in real depth) with warm cozy lighting, and the fixed-camera, scroll-to-focus navigation — proving the assembled-perspective approach (ADR-0002) before any furnishing.
Acceptance criteria
Test plan
prefers-reduced-motionrespected — verified in the live previewDecisions landed
Known issues / tech debt added
Related
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